Invention Project Offers Engaging K-6 Curriculum for Blended Learning and Instruction
Creative Solutions for Your School Year
Invention Project® K-6 is an immersive, crosscutting curriculum that complements existing lesson plans and provides effective, hands-on learning for in-school, at-home and blended settings.
Aligned to state, Common Core and Next Generation Science Standards, Invention Project K-6 guides children to build the Innovation Mindset, which will empower them to realize their potential and overcome challenges in any area of life.
Ten robust units feature 30 activities. Each activity is designed to be implemented in class, at home or in a blended learning environment, with or without internet access.
Invention Project K-6 emphasizes creative problem solving through real-world challenges, supports college and career readiness, and provides hands-on engagement in STEAM for deeper conceptual learning.
Throughout the program, children build competency in decision making, self management, social awareness and relationship skills while finding opportunities to practice speaking and listening.
Discover the Invention Project K-6 units
1. Ecosystem Exploration
Children investigate North American ecosystems, compete in zipline races and learn the importance of following a formula for making good decisions.
2. Earth and Human Activity
Children build and test prototypes of litter cleanup devices and practice empathy while considering environmental pollution challenges.
3. Lights: Bioluminescence and LEDs
New concepts are illuminated as children create their own glowing flowers, explore circuits and experiment with self-management tools.
4. Water Pollution
Children develop water filtration solutions to clean up a vulnerable habitat and build self-awareness through journaling.
5. Designers and Inventors
Through a rapid round of the Camp Invention Design Thinking Process™, children develop teaming skills and create portfolios for job interviews.
6. Scale, Decisions and Prototypes
Through the prototyping process, children engage in hands-on construction, consider scale, explore materials science and practice decision making.
7. Empathy and Design Thinking
As children build empathy through problem solving, they learn to see themselves and each other as capable creators and entrepreneurs.
8. Reflect and Protect
Discovering the power and purpose of intellectual property, children refine their prototypes, complete a patent application and design their own logo.
9. Nature’s Engineering
Applying their creative problem-solving skills, children experiment to safely airdrop animals, build beaver dams and restore balance in nature.
10. Pitching, Listening and Deals
Children gain confidence and practice their speaking and listening skills as they develop and deliver an exciting, persuasive product pitch.
What can educators expect from Invention Project K-6?
All Invention Project K-6 units align to state standards, Common Core and Next Generation Science Standards, support social-emotional learning and encourage open-ended STEAM exploration.
The program includes step-by-step instructions for 22.5 hours of hands-on exploration, pre- and post-assessments, a comprehensive instructor guide and a recommended book list for extension.
Invention Project K-6 provides a complete set of hands-on materials for up to 25 students, as well as posters and handouts for an immersive experience that sparks the joy of teaching and learning.
Customize your program to meet school or district needs, achieve summer recovery goals and overcome learning losses while relying on start-to-finish support from dedicated team members at the National Inventors Hall of Fame®.
Media slider with 1 slides
Bring this program to your district