An Innovative STEM Summer Camp Curriculum and More for Grades K-6
What is Camp Invention?
- What: Camp Invention® is designed to help students create, collaborate and gain confidence through building prototypes and solving real-world problems. This nationally accredited, standards-aligned STEM summer camp is informed by the insights of world-changing inventors and has inspired children nationwide for more than 30 years. A new, tested program is developed by our team of educators each year and is differentiated to meet the needs of primary and intermediate students. The program includes four unique modules with 32.5 curriculum hours*.
- Who: Students in grades K-6
- When: Summer
- Where: Camp Invention is hosted locally and led by local educators. If a district building is not available, the program can be hosted in a community building, library or other local facility.
- How: Materials are shipped in classroom sets from our in-house warehouse directly to your program location.
*Camp can be implemented using a parent-paid model or purchased as either a full program or individual modules. It also can run as a unique, stand-alone summer experience or as the perfect complement to a larger summer learning program.
Engaging Curriculum
Designed for hands-on engagement and open-ended exploration, Camp Invention encourages children’s natural curiosity and creativity. Our 20-month curriculum development process ensures students enjoy a quality experience.
Funding Qualified
Camp Invention qualifies for Title I-IV, 21st Century Community Learning Centers and Migrant Education funding, as well as state and local district funding resources. Our team works with you to both identify and apply for funding opportunities.
Stress-Free Implementation
The National Inventors Hall of Fame® provides all materials and resources needed for hassle-free implementation, including dedicated customer support throughout the program.
Embedded Professional Development
Through hands-on experience, you’ll gain strategies that can easily transfer to your classroom, helping you instill essential 21st-century skills, promote empathy and teamwork, and encourage students to build the I Can Invent® Mindset.
Evidence Based
Independent evaluations show that one week of Camp Invention can produce short- and long-term improvements in creativity, interest in STEM subjects, collaboration and problem-solving skills.
Prepares Students for Entrepreneurship
Each program overlaps with areas of art, sports, games and adventures, creating a supportive environment for everyone.
Increases Attendance and Test Scores
Research shows that participation in Camp Invention leads to improvements in school attendance, test scores and GPA.
Promotes Creative Problem Solving
Every challenge is designed to foster original thinking, empowering children to bring ideas from their minds to their hands and out into the world.
What is Included in Camp Invention?
Program Preparation
Orientation, promotional tools including flyers, posters, social media and digital content, and exceptional guidance and one-on-one coaching provided by a dedicated National Inventors Hall of Fame support team.
Implementation Support
Materials, step-by-step curriculum and instructor guide for 32.5 hours of programming, daily schedules and prerecorded videos to supplement the curriculum, a central registration system, and Camp Invention T-shirts for participants and Program Team Members.
Explore Our 2025 Program: Discover
Read on for a preview of this summer’s all-new program, or click here for more details.
Illusion Workshop™
Children explore the science behind optical illusions in art, movies, theater and animation, finding inspiration from the inventors behind special effects technology to design their own spinning animation device and moving props.
Claw Arcade™
Children explore the world of physics and mechanics as they engineer their own functional claw machine and prizes. Then they apply entrepreneurship principles as they pitch their arcade experience to hook investors.
Penguin Launch™
Children embark on an epic eco-expedition to investigate penguins and the geography of Antarctica with the help of a robotic research assistant. Then they create launchers to propel their own magnetic, wearable plush penguin across the South Pole and beyond.
In Control™
Children hop in the driver’s seat and put their navigation skills to the test on the ultimate road trip. They assemble their own transmitter and receiver, then study traditional travel maps and explore the use of artificial intelligence in GPS.
What Educators Are Saying About Our Education Programs
We want to partner with more educators just like you!
Contact us at 800-968-4332, [email protected] or complete our form to bring transformative, hands-on learning to your school.
Bring Camp Invention to Your School