Flexible, Engaging Afterschool STEM Programming for Grades 1-6

What is Club Invention?

  • What: An afterschool STEM program that inspires children to overcome challenges in any area of life through hands-on learning. A total of nine unique modules are available with each module containing eight, one-hour units* that are easily differentiated to accommodate a wide range of ages and learning styles. Our modules incorporate a range of subject areas and align to state standards, and Common Core and Next Generation Science Standards.
  • Who: Students in grades 1-6.
  • When: Club Invention® can be implemented in an afterschool setting as an out-of-school time program. 
  • Where: Club Invention is hosted locally and led by local educators. If a district building is not available, the program can be hosted in a community building, library or other local facility.
  • How: Materials are shipped in classroom sets from our in-house warehouse directly to your program location.

*Each Club Invention unit is a stand-alone experience. Units can be purchased by the district or implemented using a parent-paid model.

Features and Benefits of Partnering With Us

Engaging Curriculum

Designed for hands-on engagement and open-ended exploration, Club Invention empowers students to tap into their natural curiosity and creativity.

Funding Qualified

Qualifies for ARP/ESSER, Title I-IV, 21st Century Community Learning Centers, and Migrant Education funding, as well as state and local district funding resources. 

Stress-Free Implementation

The National Inventors Hall of Fame® (NIHF) provides all materials and resources needed for hassle-free implementation, as well as dedicated support throughout the program.

Evidence Based

Our research-based curriculum addresses learning loss while engaging students through open-ended challenges and activities.

What is Included in Club Invention?

Curriculum Guide

Step-by-step curriculum aligned to national and state standards, activity objectives, subject background, academic vocabulary and group discussion questions. 

Creative Collaboration

Start-to-finish program support from a dedicated NIHF support team, and flexible implementation, customized to meet your school or district’s unique needs. 

Materials Kit

All required materials, posters and handouts to ensure an immersive experience.  

Extension Resources

Tech addendum for flexible in-school and afterschool implementation options, literacy and science extensions.

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Explore a Selection of Club Invention Units

Bolder Builders™

Children join an engineer, architect and builder to restore a town by designing, creating and testing structures including shelters and bridges.

Bolder Builders aligns to Common Core and Next Generation Science Standards.

Castles, Catapults and Coats of Arms™

Working together to explore science and medieval history, children take on roles from knights to craftspeople and engage in hands-on creativity.

Castles, Catapults and Coats of Arms aligns to Common Core and Next Generation Science Standards.

E.Z. Science™

To help a famous science magazine develop solutions to everyday problems, children conduct experiments, solve puzzles and create games. 

E.Z. Science aligns to Common Core and Next Generation Science Standards.

Flight Sight™

Children learn how flight innovations provide new perspectives as they invent ways to jump higher, fly giant paper planes and create 3D maps.

Flight Sight aligns to Common Core and Next Generation Science Standards.

Passage to Planet ROG™

Traveling to a distant planet, children apply teamwork and creative problem solving to develop devices that will help them succeed in space.

Passage to Planet ROG aligns to Common Core and Next Generation Science Standards.

SOS: Endangered Earth™

Investigating ecology and discovering threats to animal habitats, children design safe spaces for wildlife from black bears to birds.

SOS: Endangered Earth aligns to Common Core and Next Generation Science Standards.

What Educators Are Saying About Club Invention

  • Rating of 5 out of 5
    “The students LOVED Club Invention! As their STEM teacher I could see them applying the skills and content learned through the club in their regular STEM time. As for the program, I was pleased with how easy it was to instruct the program.”
    Maureen P.

    Delaware, NJ

  • Rating of 5 out of 5
    “Having a curriculum to follow with materials was very helpful in planning and implementing.”
    Melissa D.

    Roseville, CA

  • Rating of 5 out of 5
    “It has been absolutely amazing! I can't say enough good things about Club Invention. This is the way education should be in the classroom, every day! I'm so pleased to have been a part of it. Thank you!”
    Denise H.

    Trenton, NJ

  • Rating of 5 out of 5
    “I appreciated the thorough lesson plans and materials provided. Great combination of guided learning and free exploration and creating.”
    Niki K.

    Knoxville, TN

  • Rating of 5 out of 5
    “[I enjoyed] the curriculum and the pace of instruction. All the visuals and media were helpful too. You all do such an amazing job of laying everything out.”
    Robin B.

    Wamego, KS

  • Rating of 5 out of 5
    “[I enjoyed] enabling students to problem solve, and then seeing the amazement and pride on their faces when they solved the problem.”
    Chrystal D.

    Cuyahoga Falls, OH

Bring Club Invention to Your School

Contact us at 800-968-4332, [email protected] or complete our form to bring transformative, hands-on learning to your school. 

Bring Club Invention to Your School