FAQs

CAMP INVENTION

FOR PARENTS

  • Who writes the Camp Invention curricula?

    We have an experienced group of individuals who specialize in a range of diverse subject areas. This team of education-focused professionals makes a conscientious effort to integrate 21st century learning while promoting fun hands-on activities that align with state and national education standards. Our National Inventors Hall of Fame Inductees work hand in hand with our curriculum writers to infuse our programs with Inductee stories, challenges, and triumphs from the greatest minds of our nation.

  • How can I learn more about Camp Invention?

    Contact us at campinvention@invent.org or call our Customer Relations Department at 800.968.4332, and we will be happy to help.

  • Who teaches the Camp Invention program?

    Camp Invention Instructors are qualified educators in your local area. These talented individuals are selected for their abilities to excite and motivate children and their enthusiasm for creative learning.

  • What is the program team-to-child ratio?

    Camp Invention maintains a program team-to-child ratio of 1:8, which grants children the opportunity to flourish in a small group environment.

  • Is Camp Invention right for my child?

    Because Camp Invention combines teamwork with the need to work independently at times, your child will need the basic skills to use hand tools successfully, an age-appropriate maturity level and the willingness to participate in the imaginative, creative process. We produce a high-energy summer camp experience that at times can be noisy, active and requires an open mind. If you feel Camp Invention is a good fit for your child, find a location near you or call our Customer Relations Department at 800.968.4332 to register today!

  • How are the children divided into groups?

    Children are placed in groups based on their grade, with the curricula geared toward each specific grade level.

  • What will my child do at Camp Invention?

    Children use their creativity, imagination, and inventive thinking skills to solve problems within each environment, building on what they learned the previous day. Using upcycled materials brought from home, they could be challenged to rebuild a rocket ship, cross a river of hot lava, rescue sea creatures or assume another mission. Through hands-on fun, children get excited about science while working together as a team. Though activities will vary depending on the program selected, each one is designed to educate, entertain, and inspire.

  • Will my child spend time outside?

    Some of the Camp Invention modules can involve outdoor fun; however, this is contingent upon the host site property and current weather conditions. At no time will children leave the program location.

  • My child needs to take medication. Who will dispense it?

    All medication must be delivered in its original container and will be administered by a pre-authorized individual designated by you. No member of the Camp Invention program team is permitted to dispense medication except in the case of the administration of an EpiPen (See EpiPen® requirements). We will however, remind children when it is time to take their medication and supervise them as they take it, so long as you have authorized self-administration. If you are not comfortable with your child self-administering his or her medication, you or a pre-authorized individual are welcome to come to the site to dispense the medication when necessary.

  • My child requires an EpiPen® in case of allergic reaction. Who will administer it?

    Parents of participants with severe allergies requiring an EpiPen® should call our Customer Relations Department at 800.968.4332 to acquire the necessary forms, or print the forms here and begin making arrangements for the week of camp. Epinephrine administration authorization forms must be completed by parents and the physician, and the Director must be trained by the parent in the administration of the epinephrine syringe prior to the start date of the program. Click here to view and print EpiPen® authorization and administration forms.

  • Can my child switch to a different program location after he or she is already registered?

    As long as there is availability, you may switch programs up to one week prior to the beginning of the originally registered program. There is no additional cost to change locations, but if the new site is priced higher than the original camp, you will be responsible for paying the difference. Please contact our Customer Relations Department at 800.968.4332 to find out more.

  • Do you ever cancel programs?

    We do everything possible to ensure that each Camp Invention program takes place. If for any reason we must cancel a program, you will have the option to receive a full refund, or we can place your child in a nearby location, if it is available. If and when a program is canceled, we notify each participant as soon as possible.

  • What do children need to bring to Camp Invention?

  • Does Camp Invention offer early drop-off and late pick-up?

    Camp Invention does not provide early drop-off or late pick-up. However, some individual sites may choose to offer this at an additional cost. This information is provided on the Registration page or you may contact our Customer Relations Department at 800.968.4332 to inquire.

  • How much does Camp Invention cost?

    As a non-profit organization, we strive to keep costs low to better serve all communities. Some facilities require an additional fee to host our program, so costs will vary by location. Please refer to the Registration page for pricing information specific to your site. If you plan on taking advantage of one of our discounts, please keep in mind these offers cannot be combined.

  • What is the refund policy?

    The registration price includes a non-refundable fee of $50 for Camp Invention and Invention Project participants and a non-refundable fee of $20 for Counselor-in-Training, up to three weeks prior to the first day of the program. All cancellations after this time will result in a loss of the entire amount paid. These costs cover any additional materials that were intended for your child to use during the week and costs associated with staffing based on enrollment.

    Unfortunately, we do not provide refunds for Club Invention. Please keep in mind as long as there is availability, you may switch programs up to one week prior to the beginning of the originally registered program.

  • What kind of payments do you accept?

    Payment is accepted in full through Discover®, VISA®, MasterCard®, personal checks, travelers’ checks, and money orders. An installment payment plan is available at no additional cost if you use a credit or debit card and your registration is received at least 60 days before the start of your camp. One-third of your program cost will be charged at the time of registration, and the remaining balance will be divided into two equal payments that will be automatically charged at approximately 30 days and 60 days after the initial deposit. All three payments can only be paid by credit or debit card.

  • What if the program my child wants to attend is already full?

    Some locations fill up faster than others, and unfortunately, we cannot hold spots without full payment. If your desired program is full, you are encouraged to consider other locations available in your area. If the location that is currently closed is the only location that will work for you, you can request to be placed on our waiting list by calling our Customer Relations Department at 800.968.4332. If a spot becomes available due to a cancellation, those on the waiting list are notified as soon as space becomes available.

  • Is Camp Invention a non-profit or charitable organization?

    Camp Invention, a program of the National Inventors Hall of Fame, is a 501 (c)(3) organization. Our Federal Tax ID number is 34-1580038.

FOR TEACHERS

  • Is the Camp Invention program located in the school district where I teach?

    The Camp Invention program can be hosted at any local school, university, or community center. Each summer, the program is hosted at over 1,500 locations nationwide.

  • Can I teach the program at my school?

    Stipends are provided for local educators to lead and direct the Camp Invention program. All background information and step-by-step instructions are provided to ensure the success of any professional educator. Due to its inquiry-based approach, Camp Invention curricula provide a unique professional development opportunity for educators.

  • How many school program team members are needed?

    The Camp Invention program upholds a 1:8 program team-to-child ratio. Staffing levels are based on enrollment, ranging from five to seventeen program team members.

  • How long will the program run in my school?

    Typically, the program runs for five days (usually Monday through Friday) for 6.5 hours each day. However, Camp Invention schedules and curricula are easily modified to accommodate four-day and half-day schedules if a five-day program is not feasible. The National Inventors Hall of Fame continues to produce new curricula each year, so multiple weeks of programming are also easily accommodated.

  • How much does the program cost schools?

    Through our parent-paid tuition model, there is no cost to the host school or organization. Host sites need only provide the space – five classrooms and a multipurpose room – and the National Inventors Hall of Fame home office provides everything else. Many Title I schools/districts and 21st Century Community Learning Centers use their federal funds to provide the program to their students when the parent-paid model is not an option. In addition, the National Inventors Hall of Fame partners with corporate and nonprofit foundations, through grants, to provide funding so that underserved children can participate in the Camp Invention program.

  • What does the program provide for schools?

    The Camp Invention program is an all-inclusive, turnkey program. The National Inventors Hall of Fame home office provides the curricula, materials, T-shirts for participants and staff, flyers, posters, banners, training, program team compensation, and step-by-step instructions to ensure ease of operation and a quality experience for all. Even the registrations and payments are handled completely by the home office.

  • How can teachers get involved?

    The key is to act now — the sooner you get started, the more time you’ll have to ensure your program’s success. The first step is as easy as selecting a week and location and contacting the National Inventors Hall of Fame home office at 800.968.4332. A Regional Representative will contact you and walk you through the process — every step of the way.


INVENTION PROJECT

FOR PARENTS

  • Who writes the Invention Project curricula?

    We have a team of experienced educators and scientists who specialize in Science, Technology, Engineering, and Math (STEM) and creativity education. This team integrates 21st-century learning with fun hands-on activities that align with Next Generation Science and Common Core State Standards. Curricula are inspired by the National Inventors Hall of Fame Inductees. Our team of curriculum writers takes great pride in incorporating Inductee stories, challenges and triumphs into each program.

  • How can I learn more about Invention Project?

    Contact our Customer Relations Department at 800.968.4332, and we will be happy to help.

  • Who teaches the Invention Project program?

    Invention Project Instructors are qualified educators in your local area. These talented educators are selected for their abilities to excite and motivate students, and their enthusiasm for creative learning.

  • What is the program team-to-child-ratio?

    We maintain a program team-to-child ratio of 1:12, which grants our participants the opportunity to flourish in a small group environment.

  • Is Invention Project right for my son or daughter?

    Because Invention Project combines teamwork with the need to work independently at times, your son or daughter will need an age-appropriate maturity level and the willingness to participate in the imaginative, creative process. We produce a high-energy experience that at times can be noisy and active and requires an open mind. If you feel Invention Project is a good fit for your young innovator, find a location near you or call our Customer Relations Department at 800.968.4332 to register today!

  • What will participants do at Invention Project?

    Each day, we take on fast-paced, high-energy challenges that build STEM and business learning in a fun and friendly atmosphere.

  • Will my son or daughter spend time outside?

    Some Invention Project sessions can involve outdoor fun; however, this is contingent upon the host site property and current weather conditions. At no time will children leave the program location.

  • My son or daughter needs to take medication. Who will dispense it?

    All medication must be delivered in its original container and will be administered by a pre-authorized individual designated by you. No member of the Invention Project staff is permitted to dispense medication except in the case of the administration of an EpiPen® (see EpiPen® requirements). We will, however, remind participants when it is time to take their medication and supervise them as they take it, so long as you have authorized self-administration. If you are not comfortable with your son or daughter self-administering his or her medication, you or a pre-authorized individual are welcome to come to the site to dispense the medication when necessary.

  • My child requires an EpiPen® in case of allergic reaction. Who will administer it?

    Parents of participants with severe allergies requiring an EpiPen® should call our Customer Relations Department at 800.968.4332 to acquire the necessary forms, or print the forms here and begin making arrangements for the week of camp. Epinephrine administration authorization forms must be completed by parents and the physician, and the Director must be trained by the parent in the administration of the epinephrine syringe prior to the start date of the program. Click here to view and print EpiPen® authorization and administration forms.

  • Can my son or daughter switch to a different program location after he or she is already registered?

    As long as there is availability, you may switch programs up to one week prior to the beginning of the originally registered program. There is no additional cost to change locations, but if the new site is priced higher than the original program, you will be responsible for paying the difference. Please contact our Customer Relations Department at 800.968.4332 to find out more.

  • Do you ever cancel programs?

    We do everything possible to ensure that each Invention Project program takes place. If for any reason we must cancel a program, you will have the option to receive a full refund, or we can place your son or daughter in a nearby location, if it is available. If and when a program is canceled, we notify each participant as soon as possible.

  • What do participants need to bring to Invention Project?

    • A packed lunch and drink clearly marked with his or her name, unless you are notified otherwise
    • Completed participant forms, with all signature lines signed and turned in on the first day of the program
    • Any medications clearly labeled with his or her name and the necessary forms
    • Recyclable items
  • Does Invention Project offer early drop-off and late pick-up?

    Invention Project does not provide early drop-off or late pick-up. However, some individual sites may choose to offer this at an additional cost. This information is provided on the Registration page or you may contact our Customer Relations Department at 800.968.4332 to inquire.

  • How much does Invention Project cost?

    As a non-profit organization, we strive to keep costs low to better serve all communities. Some facilities require an additional fee to host our program, so costs will vary by location. Please refer to the Registration page for pricing information specific to your site. If you plan on taking advantage of one of our discounts, please keep in mind these offers cannot be combined.

  • What is the refund policy?

    The registration price includes a non-refundable fee of $50, which covers any additional materials that were intended for your child to use during the week and costs associated with staffing based on enrollment. The balance of the registration cost is refundable up to three weeks prior to the first day of the program. All cancellations after this time will result in a loss of the entire amount paid. Please keep in mind as long as there is availability, you may switch programs up to one week prior to the beginning of the originally registered program.

  • What kind of payments do you accept?

    Payment is accepted in full through Discover®, VISA®, MasterCard®, personal checks, travelers’ checks, and money orders. An installment payment plan is available at no additional cost if you use a credit or debit card and your registration is received at least 60 days before the start date of your program. One-third of your program cost will be charged at the time of registration, and the remaining balance will be divided into two equal payments that will be automatically charged at approximately 30 days and 60 days after the initial deposit. All three payments can only be paid by credit or debit card.

  • Is Invention Project a non-profit or charitable organization?

    Invention Project, a program of the National Inventors Hall Of Fame, is a 501(c)(3) organization. Our Federal Tax ID number is 34-1580038.

  • What if the program my son or daughter wants to attend is already full?

    Some locations fill up faster than others, and unfortunately, we cannot hold spots without full payment. If your desired program is full, you are encouraged to consider other locations available in your area. If the location that is currently closed is the only location that will work for you, you can request to be placed on our waiting list by calling our Customer Relations Department at 800.968.4332. If a spot becomes available due to a cancellation, those on the waiting list are notified as soon as space becomes available.

FOR TEACHERS

  • How do I get started?

    If you are interested in running Invention Project at your school, contact us at NIHFatmyschool@invent.org. Once we have received your email, a Regional Representative will contact you with additional information.

  • Why would I want to instruct the program?

    Instructing at Invention Project provides an authentic experience in inquiry-based, creative problem solving in a student-led educational environment. Our evaluations tell us that educators transfer the skills they practice in our programs back to their classrooms, year after year. All background information, materials, and step-by-step instructions are provided. Additionally, a stipend is provided to all teachers involved in our programs.

  • How many program team members are needed?

    The Invention Project program upholds a 1:12 program team-to-student ratio. Staffing levels are based on enrollment, ranging from 2 to 10 program team members.

  • How long is the program?

    Invention Project programming is designed to be flexible and meet your specific afterschool and/or summer scheduling needs. Your regional representative can help you choose a program configuration that works best for your needs.

  • How much does the program cost to bring to my school?

    Through our parent-paid tuition model, there is no cost to the host school or organization. Host sites need only provide the space — a few classrooms and a multipurpose room — and the National Inventors Hall Of Fame home office will provide everything else. Many Title I schools/districts and 21st Century Community Learning Centers use their federal funds to provide the program to their students when the parent-paid model is not an option. In addition, we partner with corporate and nonprofit foundations through grants to provide funding for underserved participants, wherever possible.

  • What does the program provide?

    The Invention Project program is an all-inclusive, turnkey program. We provide the curricula, materials, flyers, posters, banners, training, program team compensation (in some models), and step-by-step instructions to ensure ease of operation and a quality experience for all. Registrations and payments are managed by us.


COLLEGIATE INVENTORS COMPETITION

  • What is the Collegiate Inventors Competition?

    The Collegiate Inventors Competition, a program of the National Inventors Hall of Fame, is a national competition that recognizes and rewards innovations, discoveries, and research by college and university students and their faculty advisors. The Competition encourages students who actively pursue invention. Students frequently come from science, engineering, mathematics, and technology studies but creative invention can emerge from any course of study. The Competition also recognizes the working relationship between a student and his or her advisor. The program was introduced in 1990.

  • Who are the sponsors?

    The presenting sponsor of the Collegiate Inventors Competition is the United States Patent and Trademark Office.

  • Is this a grant to help me pay for college?

    No. The Collegiate Inventors Competition is not a traditional scholarship program and does not provide direct tuition assistance. The Competition recognizes innovations, discoveries, and research by college and university students and their faculty advisors by awarding unrestricted cash prizes.

  • What are the awards?

    All Finalists of the Collegiate Inventors Competition will receive an all-expenses paid trip to Washington D.C., as well as cash prizes.

  • What are the requirements for entering the competition?

    The application consists of: general student information; an essay including a brief description or abstract of the invention; information on the faculty advisor; a letter of recommendation from the faculty advisor; a literature/patent search and summary; and any relevant supporting or supplemental materials you wish to submit (examples: charts, graphs, CDs or DVDs, slides, samples, etc.). In addition, entrants must fulfill the student status requirements. The entry must be written in English.

  • What are the requirements for the students selected as Finalists?

    Students chosen as Finalists must attend the final judging session and awards presentation in Washington, D.C. in November to be eligible for awards (airfare and hotel will be paid for by the Competition). Additionally, Finalists may be asked to officially confirm their status as students.

  • What types of inventions are submitted?

    The Collegiate Inventors Competition receives inventions of all types from all fields.

    Each entry must be the original idea and work product of the student/advisor team, and must not have been (1) made available to the public as a commercial product or process or (2) patented or published more than one (1) year prior to the date of submission to the Competition.

    The invention, a reduced-to-practice idea or working model, must be the work of a student or team of students and a university advisor. If it is a machine, it must be operable. If it is a chemical, it must be complete with evidence of successful application of the idea. If it is a new plant, color photographs must be included in the submission. If a new or original ornamental design for an article of manufacture is submitted, the entire design must be included in the application. In addition, the invention must be capable of being reproduced.

  • Do I need to submit the actual invention?

    No.

  • I have told a few people about my invention. Can I still enter the competition?

    It will depend upon the circumstances and the manner in which you shared the information about your invention. You cannot enter the Competition if your invention (1) is no longer patentable under 35 U.S.C.  §102; or (2) has been issued a patent for more than one year prior to the date of submission to the Competition.

  • Who is eligible to enter?

    Students must be enrolled, or have been enrolled, full-time (in any U.S. college or university) at least part of the 12-month period prior to June 5, 2017. In the case of a team with a maximum of four (4) students, at least one member of the team must meet the full-time eligibility criteria. The other team members must have been enrolled, at a minimum, on a part-time basis sometime during the 12-month period prior to June 5, 2017.

  • Do I need to be a U.S. citizen in order to submit an entry to the competition?

    No. However, you must meet the eligibility requirement of student enrollment in a U.S. college or university.

  • Can I submit more than one entry?

    Yes. There is no limit on the number of entries a student or team may submit in a given year; however, only one prize per student or student team will be awarded.

  • Can a post-doctorate fellow or researcher submit?

    Yes, as long as he or she can meet the stated full-time student eligibility requirement or, if part of a team, can meet the stated full-time or part-time student eligibility requirement.

  • My advisor is at another institution. Can he or she still be my advisor?

    Yes.

  • I don’t have an advisor who worked on this project directly with me. Am I still eligible to enter?

    Yes; however, you must designate an individual to serve in the capacity of an advisor for purposes of the Competition and that person must submit a letter on your behalf. Your advisor may be a counselor or faculty member who knows you and with whom you feel comfortable describing your invention/research.

  • How many students can enter as a team?

    A maximum of four (4) persons may comprise each team. At least one member of the team must meet full-time student eligibility criteria, and the remaining team members must meet the part-time student criteria at a minimum. Note that a team cannot be formed for the sole purpose of entering the Competition.

  • If my team consists of undergraduate and graduate students, in which category will we be placed?

    You must self elect whether to be considered in the “undergraduate” or “graduate” category. If, during the course of the judging process, it appears that the work is primarily that of the graduate student(s) or vice versa your application may be reassigned to the more appropriate category. If the team consists of a majority of graduate students, it will be considered in that category.

  • How do I get an application?

    The online application for the 2017 Competition will be available in spring 2017.

  • Do I forfeit my intellectual property rights by submitting an entry to the collegiate inventors competition?

    No. The goal of the Collegiate Inventors Competition is to recognize, award, and encourage student innovation. We do not seek any ownership interests in your invention. We strongly encourage all students to begin the appropriate intellectual property protection process as soon as possible.

  • Is the competition viewed as a “public disclosure”?

    Entering the Collegiate Inventors Competition does not require you to make any “enabling” disclosures; that is, we do not ask you to give us information that would allow a person of ordinary skill to duplicate your invention. As such, we do not view your entry as a public disclosure. In addition, all individuals reviewing your entries are bound by non-disclosure agreements. The National Inventors Hall of Fame only uses the titles and very short descriptions of the inventions for publicity purposes.

  • Do I need a patent to participate?

    No; however, keep in mind that in order to obtain patent protection in the United States, the inventor must file a patent application within one year of the date of public disclosure or commercial use of the invention. In most foreign countries a patent application must be filed prior to any publication or commercial use. For information on how to file a patent application visit www.uspto.gov.

  • I have filed a provisional application for a patent. Can I still enter the competition?

    Yes.

  • My patent application is pending before the USPTO. Can I still enter the competition?

    Yes.

  • I haven’t submitted a provisional application for a patent or an actual patent application. Can I still enter the competition?

    Yes; however, keep in mind that in order to obtain patent protection in the United States, the inventor must file a patent application within one year of the date of the initial public disclosure or commercial use of the invention. In most foreign countries a patent application must be filed prior to any publication or commercial use. For information on how to file a patent application visit http://www.uspto.gov/.

  • Where can I find information on filing a provisional application for a patent?

  • I sent my invention idea to a company I saw advertised and the company is supposed to be researching and marketing it for me. Can I still enter the collegiate inventors competition?

    If you meet all of the eligibility requirements and your work has not been patented or published for more than one year prior, then you may still enter the Competition. However, individuals should be extremely cautious when dealing with invention promotion companies. Please conduct research to make sure that the company you are working with is reputable. Both the Federal Trade Commission (FTC) and the USPTO have online information designed to help consumers avoid invention promotion scams and improper business practices among such companies.

    To view the Federal Trade Commission’s Consumer Information on Invention Promotion Firms, go to http://www.consumer.ftc.gov/articles/0184-invention-promotion-firms.

    To view the USPTO publication “Top Ten SCAM Warning Signs” go to
    http://www.uspto.gov/web/offices/com/iip/documents/scamprevent.pdf

  • Do I have to do a patent search and why?

    Yes, a literature and/or patent search is an essential component for determining originality of the idea presented in your application. In addition, your search will be used by the judges, along with their own research, to help distinguish your invention from other inventions and concepts previously described.

  • Can I conduct my own patent/literature search or do I need to hire someone to do it for me?

    For purposes of the Competition you can conduct your own patent search. Please see the Resources section of the website for sample patent searches and guidance on conducting a search. In addition, the Technology Transfer Office at your institution may be able to assist you in this process.

  • I have never conducted a patent/literature search. Are you expecting me to conduct a “professional” patent search?

    No; however, we are expecting you to make a good faith effort to identify inventions, discoveries, and articles that are similar or related to your work (prior art) and to distinguish your invention from that prior art.

  • What constitutes a thorough search?

    A thorough search considers all prior art. That is, it considers all known information relevant to your invention, including earlier United States patents, foreign patents, and non-patent literature (e.g., newspapers, journal articles, published papers, etc.). To obtain more information on conducting a patent search, visit the USPTO at www.uspto.gov or consult your school’s Technology Transfer Office.

  • Where do I go to do a patent search?

    The USPTO has a freely searchable online database that allows the user to search U.S. patents issued from 1790 to the present. Information on how to use the database can be found at www.uspto.gov. In addition, every state has at least one Patent and Trademark Resource Center (PTRC), a library where collections of patents and patent information can be accessed. You can find the PTRC closest to your location by visiting www.uspto.gov/go/ptdl/.

  • What is the judging process?

    Three first round judges review each entry submitted to the Collegiate Inventors Competition. To ensure blind scoring, the judges do not meet or collaborate with each other in scoring the entries. Their collective scores and rankings along with data collected by independent researchers are used by the National Inventors Hall of Fame to determine the Finalists.

    All Finalists meet individually with the final panel of judges for formal presentation of their inventions. The Undergraduate and Graduate Divisions may have different judging panels. Students also entertain questions from the panel. After all the Finalists have made their presentations, the panel deliberates and selects the winners in each division. The judges’ decision is final.

  • Who are the judges?

    The first round judges are scientists, researchers, and other experts in the fields of mathematics, engineering, biology, chemistry, physics, materials science, computer science, medicine, pharmacology, nanotechnology, and other disciplines related to invention and technology development. The judges, all volunteers, represent government agencies, research institutions, professional associations and private industry. Entries are assigned to judges based on the particular field or category of the invention.

    The final round of judges consist of Inductees to the National Inventors Hall of Fame and special guest judges, which in the past have included experts from the United States Patent and Trademark Office, the National Institutes of Health, the White House Office of Science, and Technology Policy, Abbott Laboratories, AbbVie and the Kauffman Foundation among others.

  • What criteria are considered by the judges to determine the finalists and winners?

    • Degree of originality and inventiveness of the work presented
    • Level of completeness or development of the invention
    • Potential impact or benefit of the invention to society — economically, environmentally, and socially
    • Level of student initiative
  • How does the competition preserve confidentiality?

    All judges are required to sign confidentiality and non-disclosure agreements that state they will not discuss, use, or convey any information they read in the entries with any other person(s) outside of the judging process. Applications are screened for any potential conflict of interest before they are assigned to judges. In addition, if a judge is working on a similar project or area of research, he or she is required to recuse him or herself from reviewing or judging an entry.

  • Where and when does the final judging round and awards ceremony take place?

    Alexandria, VA in November.

  • When are the finalists notified?

    Finalists are notified by telephone approximately two months prior to the final judging round. Other entrants will be notified by e-mail later that month. Finalists will be featured on the Collegiate Inventors Competition website.

  • When are the winners announced?

    The winners are announced at an Awards Ceremony that takes place the day after the final judging round concludes. The top prize winners will be featured on the Collegiate Inventors Competition website.

  • What happens to the entries after the competition?

    All entries are destroyed at the conclusion of the Competition unless you request that your entry be returned.

  • Will I receive personal feedback on my invention if I do not win?

    Due to the large number of entries we receive each year, individual feedback cannot be given to all of the participants; however, Finalists may receive feedback on their presentations to the final round judges.

  • Additional Questions?

    Send an email to collegiate@invent.org or call 800.968.4332, option 5.